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Sci Fi Level Design

Process

This level was an excercise on level design and working with Unreal Engine. The goal was to create a loading bay for a space station and the use lighting and colour to guide the player to interact with parts of the level. All 3D models are part of the SciFi Props Pack by Olivier Garrigue (https://www.unrealengine.com/marketplace/scifi-props-pack). Unreal Engine content was used for the player and basis of the steam particle effects which was modified for use.

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