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Outside The Lines

About the Game

Outside The Lines was created at Brains Eden 2016, with the theme Parity. We took an Orwellian perspective on the definition of parity where everyone is the same and grey. The world has become grey, dull and lifeless, and it is up the player to bring back colour and individualism to the world with their trusty paint tube. It is a twin stick shooter and the goal of the game is to fill up the level with colour by defeating the suits.

About the Team

The team behind Outside The Lines is Eloquent Games; a group of four students from the University of Westminster and Falmouth. Aksel Stysial (University of Westminster) and I were the programers of the team. Our artist is Danielle Ong Kai Li (University of Westminster) and our Sound Designer and Composer was Mari Davies-Barrett (Falmouth University). This was the first time the team has worked together though some of us have worked on previous projects and games jam before.

My Role

My role in the team was team leader and programmer. I lead the design process bringing together everyones ideas as well as keeping the scope of the project as a realistic size.

During development I spent the first few hours creating our trello board where I divided up the process of making the game into small achiavable goals. I used this to keep track of the development as well as continually updating it during the rest of the time.

As a programmer as well, I created the player controls and interaction. From movement, shooting and menu navigation. 

Example Code

One of design decisions made was to have the colour of the projectile change on time, and on the direction that the player shoots. The main problem was to find a way to link the angle that the player was aiming to the RGBA format that Unity's sprite renderer uses. The solution I found was to use the angle to determine a colour in the HSV format, as that relies upon angle for the hue, and then convert this into the RGBA format. This is set in a function called init() that is called just after the projectile is instantiated. 

Art by Danielle Ong Kai Li

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